MORGAINE DEVONSHIRE
THE FLOWER OF JUSTICE: NOBLE ROSE
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| NORMAL |
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| CHARGED UP |
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AGE: 17
GENDER:F
DESIGNATION: SUPERHUMAN
POWERS:ENERGY LEECH
RANK: Gamma. Soon To Be Beta. |
The heiress to the Devonshire Family, Morgaine Devonshire is officially ranked as a Gamma-level hero, a ranking in between delta and beta, due to still being in training, but her power has her classified as a Category 3 level Energy Leech. Her super power is described as Absorption: Meaning that she has the power to suck the energy and life force out of living beings, usually via her hands, which can be used at either long range or close range. After she uses her draining ability, she absorbs their energy increasing her physical capabilities. The more people she drains, the stronger, faster, and more durable she becomes and she can even use it to heal her wounds. Morgaine is capable of releasing the absorbed energy in the form of energy blasts, but she avoids using this aspect of her powers because it burns through the energy too quickly. The Absorption power also comes with a side effect: A Thirst. Morgaine needs to occasionally drain energy from someone or 'the thirst' just gets worse and worse and she starts feeling parched and desperately thirsty. Morgaine has trained herself to be able to handle it better, but it is inevitable that she will need to drain energy at some point, which is part of the reason that she is still in training, to get a better handle on it.
A limitation of her power is that it acts weirdly around the supernatural. The undead are immune to it, beings of supernatural origin can range from giving her a weird feeling when she is draining them to actually causing her physical harm even when being drained to even causing her body to mutate or the power will backfire on her.
Attempting to drain the energy of a Toon is also a very bad idea because they are completely different beings, not to mention having much more energy than a human, as Morgaine discovered when she attempted to drain the energy of a group of Toons during 'The Crazy Cirque Incident' and the after effects not only drove her temporarily half-insane, not only turned her half-toon, but left her bed ridden for days during which she regularly had to be dipped in paint thinner, a weakness of the Toons, before she returned to normal.
Morgaine was unstable when she was younger and when she was born she briefly drained energy from everyone in the hospital room before her power capped off and she fell asleep. She would continue to have incidents with her power as she grew up and each time it would cause more damage and she would get stronger each time she used her power and would sometimes even release the stored energy in an explosion before passing out. Miss Watson was the only person in the household who was immune to it due to her inhuman nature and she took responsibility for assisting Morgaine and she helped her to get a handle on it.
Her parents eventually decided to hire a Hero Tutor from the Pendragon Organization, Trandafira Stoenescu, to train their young daughter in controlling her powers. Morgaine trained with her at the Dreamcloud Facility on The Shrine Peninsula for a month, which was split between exercise, mental discipline and continuing her education. During her training she met several other students who were also developing their powers and they bonded together. Morgaine formed a very close friendship with Lucretia Blackwood, a Venom Esper, and assured her that just because her powers were dangerous, didn't mean that she couldn't use them for the good of the world. She was, after all, training to be a hero just like the rest of them. After a month of training, the students returned to their homes, now having better control over their formerly uncontrollable powers.
Morgaine enjoyed the idea of being a hero and it came with the perk of being able to drain criminals as well to stave off the thirst and do some good in the world at the same time.
Eventually, Morgaine gathered a team together and they formed The Diamond Roses.
She uses a Mixed Martial Art Style of combat with emphasis on Kickboxing, Capoeira, BJJ, Judo, Karate and Aikido, along with working in Gymnastic movements with knowledge of Swordsmanship and Ninjutsu.
Her legs are the primary focus of her style and as such the kicks are incredibly strong and lethal with astounding footwork, fluidity, speed and grace as she dances around her enemies, striking vital points and using their own force against them or diverting it away. Combined with being at the peak of physical health, this alone makes her a dangerous fighter.
Her preferred weapon appears as an upper-class dueling saber. The sword has a single edged, slightly curved blade. The sword's hilt sports a wide, crescent shaped guard that envelops the hand of the person that wields it, purposefully protecting the hand and fingers from any angle. The hilt has a spiral design etched down it that stops at an orb shaped pommel. There is a trigger located between the hilt and the guard that opens the hilt. The lower side of the hilt sports a light blue component that is embedded or inserted onto/into the side.
The sword has a function that allows the hilt to slide open and reveal a second hilt within. This hilt is a part to another sword which is sheathed in the hollow fuller of the sword. Winter wields both weapons when separated, and fights in a style similar to fencing with a sword and a main gauche, or parrying dagger. She wields the second sword in her left hand and the main sword in her right, occasionally in a reverse grip.
Morgaine is the leader of the team and is a talented tactician and strategist, as such she has developed a number of power combos and strategies to utilize the skills of her friends when out in the field.
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PERSEPHONE DAMON COWLES
THE FLOWER OF DREAMS: FANTASY ROSE
AGE: 16
GENDER:LOL!
DESIGNATION: SUPERHUMAN
POWERS: PSYCHADELIA. MORPHING. MIND READING.
RANK: Beta.
The Trickster Of The Team. Persephone Damon Cowles is a powerful psionic with the abilities of Illusion Casting and Limited Shapeshifting. Persephone is the baby sister of the team despite being about as old as the others. She's only younger by a year. Persephone is the kind of character who seems to be comical and harmless but is actually highly capable and dangerous despite outward appearances. Persephone is the daughter of Diavolo Damon Cowles and Lucretia Chrisanti, a former super-villain and mafia queenpin respectively. Surprisingly, despite being divorced they were still on good terms with each other. Diavolo does love his daughter a great deal his work meant he was constantly busy, so she was more or less raised by their butlers, maids and cartoons. Which she loved. When she wasn't studying she was watching cartoons constantly. This might have influenced the development of her powers. Psychadelia and Shapeshifting. In the first case, the user can create all sorts of hallucinations that can distract, cause the target to go insane from the wild sensation or to cause the victim's psyche/mental to collapse permanently. Shapeshifting of course is obvious.
Persephone's love of cartoons factored into the awakening of her powers. Every now and then her mind would start to wonder and the staff around their homes would start to notice weird things going on, usually in the form of cartoon characters walking around them. One day Diavolo noticed one of his employees talking to empty air until Diavolo snapped him out of it. His employee explained that he'd just been talking to a Cartoon Rabbit and had no idea where it came from. The next day Diavolo found freaking Jafar walking around his office reciting lines from his movies. After the surprise wore off Diavolo steeled his mind and the illusion disappeared. Now having an idea of what was going on, Diavolo went to go find his daughter. She was in her room, reading books and watching TV. He smiled and sat down with her and spent some quality time with his little girl. They then began training her powers.
Being a bouncy, hyperactive girl with a vast and wild imagination, Persephone excelled in her illusion casting. As he explained it to her, Illusion Casting, also called Psychedelia and more commonly known by its more scientific name, Induced Hallucination, is a specialization some telepaths use to interfere with the visual cortex of another, forcing them to see whatever the telepath wants them to see. Unlike light-induced illusions, the induced hallucinations force the victim to see or feel something that does not exist by interfering with the visual cortex, rather than by bending light.
Because the brain cannot distinguish these phantom signals from real sensory perception, the victim is completely incapable of distinguishing illusion from reality. Even though the DNA Alternate can force the victim to perceive whatever they choose, they have difficulty maintaining such illusions in multiple victims. The Alternate may or may not be able to control more than the visual sense, and if not, the victim would be able to deduce that the illusion is not real. Induced hallucinations are easily pierced by telepaths, who can detect the influence of the Alternate trying to deceive them. Meaning that the illusion caster will need to be particularly clever to trick them.
Also, illusions are useless against anything that's mindless, such as machines.
After quite a lot of training and the development of her powers, she gained a lot of control of her powers and she was able to use her powers to put on shows and performances for groups of people and entertain children.As her powers grew with her practice and training, so to did she learn more about the other aspects of her powers, such as reading minds and being able to alter her shape to a limited extent.
Her first real test of her powers came on a day when a group of armed men attempted to abduct her from her home. They were planning to use her to blackmail her father but they underestimated her powers. They had assumed that her powers were just parlor tricks and stage magic. They did manage to knock out a couple of her bodyguards and corner her but as Persephone was raising her hands a cartoon rabbit sprung up from a hole in the ground and started running around and dancing and singing. This threw them for enough of a loop that she was able to follow it up by calling up a fantasy world straight out of children's books that sprung up all around them. While they were left utterly confounded by this insanity she ran around them and hid behind the corner down the hallway and continued to play with their minds. Cartoon characters and fantasy creatures ran around them as their sense of direction spun out of control. This kept them busy long enough for backup to arrive and take out the kidnappers.
They were suitably punished by her parents and never seen again.
Persephone continued training in and advancing her powers and foiling crimes when she saw them. Albeit with plenty of bodyguards around her for added protection.
One of her best moments was when she trapped a gang of criminals attempting to take a number of hostages and set off a bomb inside of a series of illusions while Mr. Zoltan diffused the bomb. It was a truimphant day. As she grew up her skills and abilities grew until she could start taking on tougher opponents on her own. This lasted up until she ran into a purely mechanical enemy. Since it didn't have a mind, her powers were useless and even with her agility she could only dodge it for so long before she got cornered. Her bodyguards were about to jump in when an acidic green liquid poured all over the robot from out of nowhere. The robot was left critically damaged and barely moving. Then a swordswoman jumped down and slashed the robots head off. A knight in shining white armor turned to face Persephone and offered a hand to her. The Noble and Malefic Roses had just saved her life.
The three of them got along very well and Noble Rose offered her a spot on the team. Persephone happily agreed with her father's blessing. Not long after this she started attending The Institute and training with the other girls.
In modern times her powers have greatly advanced to the point she's one of the most powerful illusionists of her generation. A common strategy for the team to utilize is for Malefic Rose to spray their enemies down with hallucinogenic gases while Fantasy Rose hits them with her psionic illusions and Symphony Rose puts them into trances with her music. This has a common after effect of their enemies thinking the world had gone completely mad while they were under!
Her fighting style mixes Capoeira, Drunken Boxing, Breakdancing and Gymnastics.
Persephone's preferred weapon is a three section staff.
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ROSALINDA BLACKWOOD
THE FLOWER OF POISON: MALEFIC ROSE
AGE: 17
GENDER:F
DESIGNATION: DIVINE.
POWERS: TOXIKINESIS. BOTANOKINESIS.
ENHANCED STRENGTH.
ENHANCED STRENGTH.
RANK: Beta.
The Flower Of Poison and one of the most dangerous and powerful members of the team.
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RUBY ST.CLAIR
THE FLOWER OF MUSIC: SYMPHONY ROSE
AGE:17
GENDER:F
DESIGNATION: SUPERHUMAN.
POWERS: SONOKINESIS
RANK: Beta.
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SABRINA ANTOINETTE
THE FLOWER OF THE COSMOS: SUPERNOVA ROSE
AGE:17
GENDER:F
DESIGNATION: SUPERHUMAN.
POWERS: PLASMOKINESIS
RANK: Beta.
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MERCEDES LACASA
THE FLOWER OF HERMES: SUPERSONIC ROSE
THE FLOWER OF HERMES: SUPERSONIC ROSE

AGE:17
GENDER:F
DESIGNATION: SUPERHUMAN.
POWERS: SUPERHUMAN SPEED
BIO-ORGANIC ENGINE PROTRUSIONS
PROPULSION BOOSTERS
BIO-ORGANIC ENGINE PROTRUSIONS
PROPULSION BOOSTERS
RANK: Beta.
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ARCADIA SAVAGE
THE FLOWER OF DRAGONS: SCION ROSE
THE FLOWER OF DRAGONS: SCION ROSE
AGE:17
GENDER:F
DESIGNATION: DAIKAIJU
RANK: Beta.
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HONORARY MEMBERS!
CAROLINE NORTH: STARCHILD
CALI NORTH: CONJURESS
AMELIA NORTH: CRIMSON AVENGER
CAROLINE NORTH: STARCHILD
CALI NORTH: CONJURESS
AMELIA NORTH: CRIMSON AVENGER















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