Saturday, February 3, 2018

Cyber Dolores Schematics



Due to the advances in cybernetics by The Khrysos Corporation, Dolores's formerly maimed body is reborn with the latest in advanced cybernetics. Her body is equipped with similar capabilities to the Phantom Armor and many any other functions, including....

Cybernetically Enhanced Brain

  1. Enhanced biological net. Basically taking the ordinary connective storage of the brain and enhancing it with an overlay of technological connections that enhance the speed, fidelity and capacity of the normal brain. This is the most basic kind of upgrade that has the benefit that you don't need to understand exactly how the brain stores memory. You are only giving the natural process a helping hand.
  2. Net caching. Effectively this takes some kind of back end storage system who's data is compatible with the memory from system 1 but is stored in a more efficiency mechanism. Then the normal net becomes a cache used to speed up access to this wider storage. To do this requires knowledge of how to identify, page and persist fragments of memory. Then to rewrite the brain to make most efficient usage of the brain matter to interface with the computer aspect. All of the data is still suited to a biological mind, it is just at this point enhanced by technology that understands how that biological mind works. The net result of all this is a drastic increase in how much memory you can store. Exact potential depends upon how big your cache needs to be relative to your data set size before cache misses cause the brain to freeze.
  3. Long term data storage. Effectively a HDD in the head. All data stored in the most data efficient manner. The key to this is to work out the transitions between biological memory patterns and technological memory patterns with full fidelity in both directions. This will be pretty slow relative to the first two levels. A person with this kind of memory would actively need to ask for data to be inserted into the "biological" brain.

    4. Heuristics. If you ever open up a game engine it has a tiered system like this for resources. A mesh might be on the HDD, in memory or on the GPU. The main thrust of resource management is trying to avoid as many reloads as possible so you want to know which resources to prioritise. There are many heuristics designed for this. The tiered brain would do similar. Rather than the human saying "yeah put that phone number in long term" you'd rather the brain work it out. Heuristics were developed to keep the critical stuff (the scent of your wife, immediate danger you are facing, something critical you are working on) at the front of your mind and then shift stuff that doesn't need immediate recall to the back. The heuristics also have some understanding of when to bring them forward. Rather than knowing the brain has passivated the wives birthday and requires you to ask for it there should be algorithms that understand that there is an appropriate time to make the user remember that.

     The key advantage of electronic storage is that it is digital, easily expandable, and does not degrade over time. While purely electronic storage would be a poor system for a brain, a hybrid allows the user to have the strengths of both systems.

    The key to the solution is that recalled memories in the brain activate the same brain cells which were active when the memory was created. If you have a network of electrodes in the primary visual cortex, you can use that network to detect what the user is seeing, read the basic visual information from recalled memories, and input visual information into the brain. In addition, any visual information your input through such a network will form a memory trace in the brain, which can be consolidated into a long-term memory. For input/output of stored information, you could put networks in each sensory area that you want to store. This is the most basic level of the technology.

    A more advanced method is to put your electrical activity sensor array higher up in the brain hierarchy: in the so-called polymodal areas which combine information from all of your senses. The key area for information storage in humans is the entorhinal cortex. This is the primary source of input to the hippocampus, where sensory information is integrated into somewhat discrete "memories" before being distributed to the rest of the brain. Once you have I/O to every cell in this area, you can read and input memories.

    To make the whole system work, you also need implants in a few other areas: prefrontal cortex electrodes to allow conscious commands to the cybernetic device avoids the need for voice commands, locus ceruleus simulators to mark inputs as "salient" and thus worthy of consolidating, and thalamic electrodes to control the direction of information flow between the entorhinal cortex and other brain areas.

    Head has sub-compact gyro and radar equipment and a built in Psionic Nullifcation Apparatus to protect Dolores from mental attacks.

    Her hair functions as a heat sink.

    Facial muscles move the eyelids, which protects the lenses, and the mouth, which controls air intake.

    Wireless communication device built into the head.

    Special polarized infrared eyes.

    Ears function as Ultra high sensitivity receivers.

    Water is collected from the air by condensation between external air and the cooling tank.

    Nose facilitates cooling by continuously exchanging internal for external air.

    Internal skeleton enhanced with nanomachines, changed to be stronger than titanium.

    Compound curves help distribute stress throughout her frames.


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